AFTERPAD

The Samsung Galaxy S6 is NOT Faster Than the iPhone

It’s a crazy world we live in, when Appleinsider has to correct stupidity reported by other sites.

Basically, Samsung’s Galaxy S6 can perform great in artificial benchmarks, in the real world, framerates are lower than the iPhone 5S.

Samsung’s poor engineering choice of pairing an ultra high resolution screen with an underpowered CPU and GPU resulted in great specs on paper but poor real-world performance.

[…] in its native resolution (where the device typically runs, apart from entering a lower resolution video game), Samsung’s engineering choices mean that the Galaxy S6 delivers noticeably worse performance. GFX Bench shows that Samsung’s “Exynos 7” powered Galaxy S6 drops down to 15 fps—just 78 percent of the frame rate of iPhone 6 Plus—in the same native resolution test.

This is what you get when you target benchmarks instead of real world use.

Resolution matters. It’s why the iPhone 6 outperforms the more expensive iPhone 6 Plus. Samsung’s inferior GPU design and ultra-high-resolution displays (often with incomplete pixels) make it a poor choice for gamers.