#1 Re: MFi Controllers » New iPad Gamevice » May 09 6:16 PM

I am not a game developer, but can a digital controller be compensated in software with a dead zone?  I can understand an analog controller but a 8 way joystick just has 8 values I think.  If the hardware is just too sensitive, I don't think there is much that can be done.

#2 Re: MFi Controllers » New iPad Gamevice » May 07 8:46 AM

I received the iPad version too but haven't focused on the dpad yet.  May be able to try it later.  I'm sure Kevin will include a detailed analysis of it in his review.

#3 Re: MFi Controllers » Steelseries Nimbus won't work on 9.3.1 iPad? » May 03 5:17 AM

Also if you look at the requirements on the Apple Store page, the lowest iPad supported is "iPad with Retina Display". Which is their name for the iPad 4.  Even though I believe the iPad 3 had a retina display too, it is not referring to that one.

#4 Re: MFi Controllers » New iPad Gamevice » May 02 1:57 PM

desertmonkey666 wrote:

I use an iPad Mini 4 with gamevice and it's amazing, no regrets. I previously had the gamevice with iPhone 6 Plus and it was a bit awkward on the triggers. The extra real estate on the screen really makes a difference - AG Drive and Heroki are personal faves at the moment. Haven't really noticed a particular loose fit to be honest. I found both gamevices infinitely better than my Moga Rebel that just ended up gathering dust. I imagine an iPad with gamevice would be quite heavy and a bit bulky?

  That's good to hear.  Though I have read reviews with people complaining abt.the fit with the mini 4.

#5 Re: MFi Controllers » New iPad Gamevice » May 01 2:14 PM

scwiffy wrote:

I'm considering buying a mini or air eventually simply to get a gamevice because it's seems like the ultimate iOS gaming solution of me

Be wary if you get an iPad mini 4.  The Gamevice doesn't fit it so well because it's thinner than the first three versions.  I have an iPhone 6s and an iPad mini 4 and an iPad Pro 9.7 and am waiting for the iPad version.  I could buy one for my iPhone but the review wasn't so good and who knows how well it'll fit the iPhone 7 coming out in a few months.

#6 Re: MFi Controllers » New iPad Gamevice » Apr 21 5:22 AM

Kevin wrote:

It wouldn't be the Gamevice if it came out on time, would it? 😉

I know the iPad version was supposed to come out months ago.  But they did kind of give a definite date this time.  Gamevice is also doing weird things on twitter,  like announcing blog posts from months before.

#7 Re: MFi Controllers » New iPad Gamevice » Apr 20 5:23 PM

I wonder if the iPad version will still come out this month.  The month is almost over and gamevice hasn't updated us with any info.

#8 Re: MFi Controllers » New iPad Gamevice » Apr 14 11:14 AM

Thanks.  I returned the Nimbus today.  Now I just have to hope that the Gamevice comes out this month.

#9 Re: MFi Controllers » New iPad Gamevice » Apr 12 7:55 AM

Avenger wrote:

Is there any indication that the iPad version won't be released until late in the month?  I have a iPad Pro 9.7 and bought a Nimbus a few days ago.  I have about 9 days to return it.  I'm thinking of doing that and getting the Gamevice.  One worry is that with the controller attached, it may be awkward to hold because of the weight and overall width.  I know the site editor used a prototype and said it felt fine though.

I think I'm going to return the Nimbus.  Kevin,  the iPad prototype Gamevice you tried wasn't awkward to use because of width and weight, correct?

#10 Re: iOS Games » Final fantasy 9 » Apr 10 7:22 PM

There was just an update and now my nimbus controller is working properly.

#11 MFi Controllers » New iPad Gamevice » Apr 10 8:18 AM

Avenger
Replies: 28

Is there any indication that the iPad version won't be released until late in the month?  I have a iPad Pro 9.7 and bought a Nimbus a few days ago.  I have about 9 days to return it.  I'm thinking of doing that and getting the Gamevice.  One worry is that with the controller attached, it may be awkward to hold because of the weight and overall width.  I know the site editor used a prototype and said it felt fine though.